Please buy my Merchandise

Sunday, July 16, 2017

Detective Carlton Tolliver

NameDetective Carlton Tolliver Type: Daredevil Allegiance: Police department Origin:

Physical
Social
Mental
Character
Inspiration:(4) Pool(4)
Strength:2
Charisma:2
Perception:4
Virtue:Expert
Intuitive:2
Dexterity:3
Manipulation:3
Intelligence:4
Vice:Expert
Reflective:2
Stamina:3
Appearance:2
Wits:3
Willpower:8
Destructive:

Physical: Brawl (2) Might (1) Athletics (1) Firearms (3) Melee (2) Stealth (2)
Social: Interrogation (3) Savvy (4) Subterfuge(4) Etiquette (2) Rapport(2)
Mental: Awareness (3) Investigation (6*) Bureacracy (1) Intrusion (2, reverse engineering) Drive (2) Occult*(2)

Backgrounds: Allies (3) Backing (2) Contacts (3) Influence (1) Reputation (3) Resources (2) 

Knacks:Indomitable Will, Lie Detector, Criminal Genius, Relentless, 

Initiative(8) Soak ( 5/2 ) Movement:Walk (Dex+2m) Run(Dex+12m) Sprint(DexX3+20m) 

Bruised (-0) Hurt (-1) Injured (-1) Wounded (-2) Maimed(-3) Crippled (-4) Incapacitated,

Weapon
Damage
Accuracy modifier
Rate/Clip/ Conceal
Notes:
Heavy Automatic (2)
4 lethal
0
3/ 7+1/ Jacket
Multiple shots, two weapons, automatic fire.
Additional notes: Detective Tolliver has an ability mastery in Investigation.
Equipment: Carries the above pistols at all times also will bring along a shot gun for heavy work. possesses a set of lockpicks and a tackle box of evidence handling materials.There is also a camera in the trunk of his car. carries a small black notebook and a taped roll of quarters in his pocket
Appearance/Clothing Tendencies: lean and scarecrow-like with a slightly stooped posture (from paperwork.) Carlton isn't exactly photogenic but he isn't exactly hideous either. He dresses in the usual detective uniform for the era. Trenchcoat and hat, ugly but comfortable shoes, forgettable tie, and damn near colorless sports coat and trousers.
House, Circle, Influence: Carlton's personality is somewhat abrasive at times. As such, his circle of actual friends is pretty small. He has 2 really good friends on the force and is dating a nurse. He does have a wide circle of contacts and the backing of the police department. He has a reputation of being something of a genius for solving crimes. (which is entirely earned...and doesn't endear him to some of the more politically minded police.) they keep him around and occasionally humor him because he really can solve the most baffling crimes...and he never lets go. He might have a bit more influence if he didn't have such a keen contempt for the media (jackals and buzzards that they are.)
What has gone Before: Tolliver is one of those sorts whose inspiration came on slow. it just seemed like the cases he bumped into just kept getting stranger and stranger. Like that maniac vigilante and his tarot cards or that nutjob with the edible weaponry. As a result, most of the freakishly weird or patently unsolvable cases come floating across Tolliver's desk...And somehow, with patience and perseverance, he manages to solve them.
To be honest, Carlton doesn't have much in the way of a real life outside of the force. and while he has been known to turn a blind eye to nickel and dime corruption among police ranks, He won't let large thing alone. This does not always bring him the love of his fellow officers (especially the really corrupt ones who believe in police brotherhood, especially since it covers their ass.) if Carlton ever stumbles upon something going to the top (like say the movie Hollywood Confidential) He'll probably be in a world of hurt. You see, Carlton bought into the whole idea of police work as a sacred trust at a very young age. His father was a cop and he wants to be just like his old man. His old man was a straight arrow too...
(If you're looking for the best way to define this character. He is a bit of shmeld of Tommy Lee Jones's character in The Fugitive and U.S. Marshalls and also Al Pacino's character in Heat.
Story Uses
The Lawdog: Beware, ye PC's who play fast and loose with the law in the performance of their heroics. People like Tolliver exist to put you in prison. While he might be sympathetic at times, there are laws for a reason bub. Vigilantes, in particular, irritate the shit out of him and he has been known to ferret out their secret identity in order to harass them back into the straight and narrow...or bring them in if their methods are too harsh. Ability mastery in investigation can make hash out of a players Cipher score unless he possesses Enigma. Tolliver is not only legendary for being a sharp investigator but he's also legendary for being a tight ass.
The Asshole: the public has a right to the truth. Every journalist knows that, right? Sadly, most cops don't see it that way. Most police also consider private detectives and armchair sleuths to be a major pain in the ass. Tolliver could be a massive roadblock to PC's who are motivated to get involved in crimes that he feels they have no business in.
The Distinguished Opposition: For those PC's with a slightly shady character. Tolliver could easily be Nayland Smith to your Fu Manchu. But he also works well as the sort of person who might ally himself with your group because he's chasing some other criminal that your group has a grievance against. Tolliver spends some of his off hours trying to unravel this "King of the World"/Condottieri crap... He has even begun to figure out that many of these roads lead to England...
The Ally/ Contact: if the players manage to impress Tolliver, befriend him, or save his life...He may become a sort of Commissioner Gordon to their Batman, He might make an excellent major contact for a player who wishes to cultivate ties in law enforcement. Tolliver is willing to look into things for his friends. For all of his abrasive demeanor, he is a fiercely loyal person, but he'll also want his friends to handle a thing or two for him like crimes that have a distinctly international scope or some occult angle (Tolliver knows enough about the occult to know when he's in over his head.) He also might ask PC's to look into major league police corruption that he can't be seen investigating.
The Straight Arrow/ the Grey Cop: Police work has a way of making even the most idealistic person into a cynic. The tendency to see almost all people at their worst can be a poisonous thing. While Tolliver is a fairly cranky sort now, He might be much worse down the road. Players might get to see him metamorphose into a cop who plays a little fast and loose with the rules himself. Maybe he starts to drink too much...Maybe his marriage to the little nurse he used to be so sweet on goes bad. Maybe he gets a little sick of scum walking free. Maybe he gets a little sick of burying friends lost in the line of duty. Maybe he gets a little tired of being constantly decorated but passed over for promotion. Maybe he might begin to see criminals killing one another as a good thing. While Tolliver will never cross the line and completely join the dark side...He will walk the edge someday...and maybe he'll fall. can your player characters do anything about it? Only time will tell.

No comments:

Post a Comment