Name: Nicky "The Match" Pantusso Type: Mesmerist Allegiance: Boss Grifasi Origin: Criminal
Physical
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Social
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Mental
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Character
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Inspiration:(7) Pool(7)
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Strength:1
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Charisma:1
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Perception:3
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Virtue:Hotshot
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Intuitive:2
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Dexterity:3
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Manipulation:1
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Intelligence:4
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Vice:Survivor
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Reflective:
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Stamina:2
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Appearance:1
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Wits:4
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Willpower:6
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Destructive:5
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Physical: Brawl (1) Athletics (3, run surprisingly fast) Firearms (2) ( )
Social: Disguise(1) Savvy (3) Subterfuge (2) Etiquette (1,mob etiquette )
Mental: Awareness (3) Engineering (4) Intrusion (3) Science (3, fire physics ) Drive (2)
Backgrounds: Backing (2) Cipher (2) Reputation (2) Resources (3) Devices(5) Sanctum(2)
Knacks: Flame Conjuration, Thermal Manipulation, Omen Sight
Initiative(9) Soak (2/0) Movement:Walk (Dex+2m) Run(Dex+12m) Sprint(DexX3+20m)
Bruised (-0) Hurt (-1) Injured (-1) Wounded (-2) Maimed(-3) Crippled (-4) Incapacitated,
Weapon
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Damage
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Accuracy modifier
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Rate/Clip/ Conceal
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Notes:
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Puny Revolver
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3 lethal
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0
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2/5/pocket
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Equipment: Nicky has a lab which contains nearly every sort of combustible chemical on earth. He is also a fairly competent engineer and is capable of manufacturing his own detonators and explosive devices. at any given time he might have explosives and or fire-based weapons on his person.
Appearance/Clothing Tendencies: Nicky is a skeevy little fella with a perpetual hunch. He is slightly balding, wears coke bottle thick glasses and he is missing a finger on his left hand and part of an ear lobe. He has dark piggy eyes and is surprisingly wiry.
House, Circle, Influence: Nicky enjoys the protection of the Grifasi mob and a reputation as a fella who can do any kind of arson job. other details on the guy are somewhat sketchy as he is something of a recluse.
What has gone Before: At times, a person finds their destiny...and it's not always a good one. Nicky was an altar boy growing up and even ran a little track in school. He wasn't a muscular guy but he was smart as a whip and during the war, there wasn't a whole lot of physical requirements. Nicky ended up training for EOD in the army... He didn't get to use a lot of his acumen in the war.
...And this was a problem. Nicky was fascinated with fires. Explosions were good too. You might even say that he got off on a good fire. It excited him. He didn't know why. He just knew that this was the way his life was going to go. He briefly considered becoming a fireman but he just couldn't stand it. So he started setting fires. At first for fun. But later he realized that he could make money at it. This, of course, brought him to the attention of Boss Grifasi. Who decided to "Wet his beak." from Pantusso's burgeoning little business. In return for a percentage, and the occasional job at the Boss's behest, he would enjoy the protection of the Grifasi family and be allowed to continue living.
Story Uses:
Restless Firebug: Nicky is a total nutjob. While he doesn't like to kill (and prefers to torch empty buildings) he has in the past and will again. He is a reign of terror in whatever city he is operating in. At Grifasi's request, he can make a person's life miserable by burning down their home. Maybe with them in it! Nicky is certainly not hard to disable but he is hard to catch. He runs really fast for such a little guy, Has Omen Sight so he's difficult to sneak up on, has a high inspiration so he might slip the noose any number of ways, and if push comes to shove he'll start tossing around fireballs from his mitts with a maxed destructive facet. Even in a car chase, he's difficult to keep up with. Tossed grenades and a nitrous bottle attached to his engine will do that. Not to mention, he can make YOUR engine overheat.
State's Evidence: If Nicky has a weakness, (other than his sheer punyness) It is his tendency to rat people out to save his own skin. The players might be put in the unenviable position of having to protect Nicky from other mobsters in order to put them away.
Uninspired Threat: Hey, Nicky is plenty dangerous even without his ability to lob fire at people with his mind. If you'd rather have the players realize the threat that an uninspired person can be, just get rid of Nicky's Knacks and Inspiration. He's still capable of wreaking massive havoc if he's not stopped.
Twitchy Ally?: After a jolt in stir. Nicky might try to go straight. He might even succeed too. (maybe getting a job as a stress tester for an insurance company or as a Demo expert on a wrecking crew. If the players handled him decently, he might occasionally be willing to be a consultant. He would certainly be valuable against another arsonist and of course, he knows quite a bit about explosives, detonators, accelerants and other interesting toys. Characters who have somewhat shady pasts could also know him from the neighborhood or from their former professions. Characters who have a somewhat shady present might be babysitting Nicky on orders from the Boss.
Avatar of the Burning God: If Nicky is not stopped, He will eventually begin to change slightly. Some trauma or other could cause the skeevy little worm to have a complete psychotic break. Nicky might undergo a complete personality change and become some horrifyingly cold-blooded maniac with an itch to set fires so large that the gods will notice him again. Those who have tangled with him in the past may be utterly shocked to find that instead of the rat-like little man they knew, he's become some kind of atavistic force of nature with powers to match. They'll be shocked when he doesn't run. but only turns to enwreath them in hot, buttered, Holocaust.