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Sunday, June 25, 2017

Liu To Fan

Name:Liu To Fan Type:Daredevil Allegiance:None Origin:Low Class

Physical
Social
Mental
Character
Inspiration:(3) Pool(3)
Strength:3
Charisma:2
Perception:2
Virtue:Follower
Intuitive:1
Dexterity:4
Manipulation:3
Intelligence:3
Vice:Skeptic
Reflective:
Stamina:4
Appearance:2
Wits:3
Willpower:7
Destructive:2

Physical: Archery (2) Might (2) Athletics (3) Martial Arts (3) Melee (3) Stealth (2) Endurance(3) Resistance (2)
Social: Savvy (2) Etiquette (2) Rapport (3)
Mental: Awareness (2) Investigation (1) Academics (3) Linguistics (3) Medicine (3) Science (1) Drive (1) Occult*(2)

Backgrounds: Allies (1) Allies(3*) Cipher (2) Contacts (3*) Mentor ( 3*) Nemesis(?) Resources (2)
Knacks:Untouchable, Pal Friday*, Master of Circles*,Master of Improvised* Weapons,
Initiative(8) Soak (4/1 ) Movement:Walk (Dex+2m) Run(Dex+12m) Sprint(DexX3+20m)
Bruised (-0) Hurt (-1) Injured (-1) Wounded (-2) Maimed(-3) Crippled (-4) Incapacitated,
Weapon
Damage
Accuracy modifier
Rate/Clip/ Conceal
Notes:





Additonal notes: Speaks and reads english. is very well versed in the languages of the pacific rim.
Equipment: Rarely carries any sort of weaponry.
Appearance/Clothing Tendencies: Wears loose clothing for movement. Prefers traditional garb over modern clothing.
House, Circle, Influence: The asterisked backgrounds above are indicators of friends and family back in China. Most of whom are Shaolin Monks. Liu's Nemesis has been left intentionally vague. His Cipher score comes from the fact that he has virtually no paper trail from his life and his resources come from a small salary he draws from his master.
What has gone Before: Liu was a Shaolin Monk. A learned man and mendicant wanderer. His life was saved by a foreigner. By tradition, When a life is saved, it belongs to the man who saved it.
Does this seem intentionally vague? that's because it is. Liu To Fan is a Drop-In for use with A! He is the Quintessential oriental manservant. The details of his past are left mostly up to you.
Story Uses
Cato to your Green Hornet: Naturally, This option means that Mr. Liu will be a regular part of A! stories as he goes around with the heroes, Fighting alongside them, Healing their injuries with his strange eastern medicine and picking up after them at the mansion.
Mystery Ally: The Gm can also have the option of allowing the players to have access to an Ally of this sort, But beyond what they know of their shared history, Fan doesn't talk about himself...At all. Therefore, it can be more than surprising when he breaks out the martial arts or his Acupuncture needles or his limited Occult expertise.
The Native Guide: Stories that are set in Asia will find Fan serving not only as the trusted valet and general factotum but also as an interpreter and native guide. The only problem is that he will want stay if he can manage it. Only the bonds of Honor and their treatment of him hold him to the players.
The Target: Have an Oriental Mastermind you'd like to throw at your players but don't have an easy in? Well, now you do. Either, Fan has tangled with a certain bad person and now he's being hunted for it. or maybe he is the brother or childhood friend of some evil fiend. In any case, The players will wonder why they are being harassed since Fan doesn't exactly volunteer the fact that the mastermind is after him.
The Plant: Suppose that the situation that Fan was rescued from was a carefully scripted gambit. Ubiquitous Dragon needs spies everywhere and the more he can infiltrate into America, the better he likes it. Nominally, Liu serves his master with every bit of ability he can master but keeps his eyes open for information of use to his true master. Does Fan serve the wicked Dragon out of his own black heart or is he trying to win the freedom of his kidnapped family? This is of course up to you. The key to this option is that Fan is very subtle and it will take a long time before he is caught. Since Liu To Fan is built as a nearly beginning level character level, he could even be played this way by a player character.

Saturday, June 17, 2017

Selsdon Darrow

Name:Selsdon Darrow Type:Daredevil Allegiance:None Origin:Creator

Physical
Social
Mental
Character
Inspiration:(3) Pool(3)
Strength:2
Charisma:4
Perception:2
Virtue:Charmer
Intuitive:3
Dexterity:3
Manipulation:4
Intelligence:2
Vice:Hedonist
Reflective:
Stamina:2
Appearance:3
Wits:4
Willpower:8
Destructive:

Physical: Brawl (1) Athletics (2) Firearms (1) Melee (3) Endurance(1) Resistance (2)
Social: Disguise(3) Subterfuge (2) Etiquette (1) Perform (3) Rapport (1)
Mental: Awareness (2) Investigation (1) Academics (2)

Backgrounds:Contacts (3) Reputation (2) Resources (2)

Knacks:Dramatic Entrance, Indomitable Will, Master of Dissimulation, Perfect Poise,

Initiative(10 ) Soak (2/0 ) Movement:Walk (Dex+2m) Run(Dex+12m) Sprint(DexX3+20m)

Bruised (-0) Hurt (-1) Injured (-1) Wounded (-2) Maimed(-3) Crippled (-4) Incapacitated,

Weapon
Damage
Accuracy modifier
Rate/Clip/ Conceal
Notes:
Sabre
Str+4L

Trenchcoat

Equipment:Carries a doctor bag with a few oddments that are necessary to the modern actor.
Appearance/Clothing Tendencies: a medium sized lean man with an amount of quick. A hawklike nose and slightly receding hair. starting to silver just a touch. Piercing blue eyes. tapered manicured hands.Selsdon is vain about clothes. He tends to go in for a professorial look (tweeds, patches on the elbows, cable knit sweaters.) When he can afford it he gets a suit custom made but he is a master of buying off the rack.
House, Circle, Influence: Kinda thin. Selsdon travels quite a bit and rarely stay in one place too long. This is because he has a touch of wanderlust and also because he tends to make enemies wherever he goes. He makes a bit of money with his acting and has a small annuity from a maiden aunt who favored him on her death. However he does have a tendency to live beyond his means, One of his contacts is his family's solicitor in London and one of the others is his Agent in whatever city he's in.
What has gone Before: Born in a trunk backstage at the Royal Shakespeare company, His first role was as the baby Perdita in a production of "The Winter's Tale" Legend has it that they almost forgot to cut the cord first. He has been an actor all of his life and he is destined for greatness. Just ask him he'll tell you.
Selsdon is a real piece of work. He drinks likes a fish, chases anything in a skirt, lives beyond his means, and as many women have reported, is so shallow you could walk across him without getting your ankles wet. He's quite the seducer but simply doesn't have the juice for a long term relationship.He has an ego the size of Rumania and has great difficulty paying attention to anything that isn't about him. he's been all over the world and has contacts in many places but not all of them like him that much. Most people consider him an insufferable boor.
This is not to suggest that he is without his saving graces. He is at least a well-meaning individual who doesn't really mean to hurt or insult people. He dislikes hard feelings. He is a phenomenal performer on the stage and off. He can make the phone book sound like the Old Testament. He's also a talented and practiced stage combatant which has proven itself useful on more than one occasion away from the stage. If Selsdon has one real virtue it is that his self-image sort of rests on his idea that he's kind of a tarnished knight....Always one to go the extra mile for the damsel in distress. right wrongs with that old flash, dash, and panache. Besides whatever hardships are endured will make for a great story for cadging free drinks.
Story Uses:
That Goddamn Nut!: Selsdon has no trouble at all involving himself in things that are WAY over his head. he trusts to his charm and skills and jumps headfirst into whatever comes his way. Unfortunately, he has a way of cocking things up for nearly everyone around him. Dealing himself into some business can be the players worst nightmare.
Troubled Fool: In a more Noir vein, Selsdon has real problems that he refuses to deal with. He also tends to get himself into trouble. (especially if his life is going along too smoothly.) His drinking, gambling, womanizing and other foolery make him colorful but they also mean he occasionally needs help. anyone who has proven himself to be a true friend will find Selsdon very loyal but also needing an occasional bailout.

Saturday, June 3, 2017

Mother Charlene

Name:Mother Charlene Type:Mesmerist Allegiance:The White College Origin:Low Class

Physical
Social
Mental
Character
Inspiration:(5) Pool(5)
Strength:2
Charisma:4
Perception:4
Virtue:Charmer
Intuitive:2
Dexterity:2
Manipulation:3
Intelligence:2
Vice:Caregiver
Reflective:3
Stamina:2
Appearance:3
Wits:3
Willpower:8
Destructive:

Physical: Brawl (1) Athletics (2) Legerdemain (2) Melee (2, knife fighting) Stealth (1) Endurance(2) Resistance (3)
Social: Style (4) Animal Husbandry (2) Savvy (2) Subterfuge (3) Command (3) Etiquette (3) Rapport (3)
Mental: Awareness (3, people) Linguistics (1) Medicine (4, native) Arts (4, hairdressing) Drive (1) Occult*(6*)

Backgrounds: Allies (5) Backing (2) Cipher (2) Contacts (3) Followers (3) Influence (1) Menagerie (3) Reputation (2) Resources (3) Devices(3) Sanctum(3) Ownership* (3) Nemesis (3)
Knacks: Brain Skimming, Telluric Resonance, Evil Eye, Touch Of Life, Omen Sight, Voice from Beyond,
Initiative(7) Soak ( 2/0 ) Movement:Walk (Dex+2m) Run(Dex+12m) Sprint(DexX3+20m)
Bruised (-0) Hurt (-1) Injured (-1) Wounded (-2) Maimed(-3) Crippled (-4) Incapacitated,
Weapon
Damage
Accuracy modifier
Rate/Clip/ Conceal
Notes:
ceremonial athame
Str+2 lethal
n/a
jacket

Additional Notes: Mother Charlene possesses an ability mastery in Occult (which enables her to use it as a super science.) her native language is Creole French but she speaks and read English as well.
Equipment: Mother Charlene carries a large cloth handbag which is stuffed full of all sorts of oddments. At times she has a few gadgets on her person which are magical fetishes that provide personal protection for her or anyone she gives them too. These fetishes only seem to work for a limited period of time before needing to be re-energized or remade entirely.
Appearance/Clothing Tendencies: Mother Charlene is a foxy black mama of the first water. Oh sure, she may be a bit overweight but she is always looking as sharp as she can and always makes the best of what she has. She goes for bright colors and has the coloration and style to make even an Orange Mumu look good. Mother Charlene's nails are a thing of wonder. if they get much longer she'll be unable to use her fingers at all. Mother Charlene's hair is long and braided and tied off in the back with a violet ribbon.
House, Circle, Influence: In the poorer quarters of whatever community you decide to put Mother Charlene, She has a tendency to accumulate Influence. Her Allies are people who have directly benefitted from her work and know her true power. Most of these people would kill or die for her. She is a member of the White College with all that implies. She knows many people in her neighborhood through her work as a hairdresser and her word carries a bit of weight on the street. (Her contacts and Influence respectively. She is an Acknowledged voudou priestess and those who follow that religion go to her for help (her followers) She has a reputation as one who can get things done and who is on the lookout for the strange and unusual. She makes a decent living from the dozen irons she has in the fire. She completely owns the building where her hairdressing shop is and the apartment above is her sanctum. the rest of the building is other apartments. Her Menagerie includes some spiders and scorpions. a vicious black cat named Abraham. and a 16-foot ball python named Reggie. (after her first husband.) There are usually a couple of Chickens in cages too in her house. Some are for sacrifice and others are simply payment by people too poor to pay any other way. Her nemesii are a rotating group of low-level nuisance boccors (Voudoun Black magicians) and a couple of women who think they can supplant her as the local priestess.
What has gone Before: Charlene was born in New Orleans from Jamaican emigres. She was born into a family who had practiced Voudou all their lives and she was found to be very gifted at a young age. As she grew up it was fairly obvious that she was being groomed for being the next priestess when her mama passed on.
It came too early. Her mama was a beautiful woman and one night she was raped and murdered on a side street. No one was ever caught and the white police seemed not to care. Her father crawled into a bottle and never came out really. Charlene cared for him until he died at age 16. She put money on the table by the simple expedient of hairdressing. She found she was good at it and as her powers grew, so did her clientele...coming more for advice than her hairdressing. (although that wasn't bad either.)
Her Uncle Montaigne initiated her into the White College after beating her abusive first husband to death with his walking stick. After this, she began to find that certain powers that she used to have to cast laborious spells for were becoming second nature to her.
Charlene has worked very hard to get where she is in her life, and she's not afraid of most things.Only time will tell where this new age of magic will take her.

Story Uses
The Contact: Mother Charlene is the sort of person that makes an excellent contact (especially for female characters) She also is the type of person who's influence is so broad that she is likely to be known by nearly anyone with an overlapping field of influence (say in the occult world or on the street.) Bernie Santorelli knows her and knows her to be a capable kitchen table doctor who doesn't ask too many questions (although he's not sure about all that crazy voodoo jazz.) The fact that she swears that she's a good Catholic girl just confuses him.
She Who Serves with both Hands:Mother Charlene belongs to the White college and as such is charged with the protection of a certain amount of area (the traditional area of influence is usually a sphere of 13 miles in diameter) because of who she is, she might know about things before the players and alert them if they are also College members, or she might bump into them in the middle of their investigations. Not being overly powerful in the arena of combat she is always willing to ally with those willing to do that sort of dirty work.
Vengeful Justice: As a Voudou priestess she is also charged occasionally with keeping the peace of her community. Players might stumble onto a hapless person who is suffering horrific nightmares and terrible sickness that doctors can't cure. They might be horrified to discover that loving gentle Mother Charlene is causing all this...Charlene claims that she is acting in the interest of the man's wife who he savagely beats. ( Remember, attitudes towards that kind of thing were different then.) Charlene has already questioned the wife and is satisfied with her veracity (her knacks and her "Loa" can determine lies very easily. The "Loa" are actually the form her Voice from Beyond takes.) What do the players do?
Scratch my back and I'll scratch yours: Charlene takes repayment in kind and she always has a dozen balls in the air. Players who are in her debt can expect to be put to work in various ways. The thing is...Charlene will not always be benefitting from these favors. Sometimes she needs the players to do something on behalf of someone else she is helping. and this web of favors can get a little byzantine at times.