Name: Bernie Santorelli Type: Dardevil Allegiance: Branch 9 Origin: Low Class
Physical
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Social
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Mental
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Character
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Inspiration:(4) Pool(4)
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Strength:3
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Charisma:4
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Perception:2
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Virtue:Charmer
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Intuitive:2
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Dexterity:4
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Manipulation:3
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Intelligence:2
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Vice: Caregiver
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Reflective:
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Stamina:3
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Appearance:2
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Wits:3
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Willpower:
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Destructive:2
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Physical: Brawl (3) Might (1) Athletics (2) Firearms (2) Melee (1) Endurance(2) Resistance (2)
Social: Disguise( ) Intimidation (1) Style ( ) Interrogation ( ) Animal Husbandry ( ) Savvy (3) Subterfuge (2) Command ( ) Etiquette ( ) Perform ( ) Rapport (2)
Mental: Awareness (2) Navigation (2, local town) Academics (1) Bureacracy (1) Engineering (1) Linguistics (2,dialects) Drive (3)
Backgrounds: Allies (5) Backing (1) Contacts (5) Influence (2) Resources (2) Ownership* (3,Cab)
Knacks:Navigational Hazard, Wheelman,Relentless, Lightning Reflexes,
Initiative(9) Soak ( 5/2) Movement:Walk (Dex+2m) Run(Dex+12m) Sprint(DexX3+20m)
Bruised (-0) Hurt (-1) Injured (-1) Wounded (-2) Maimed(-3) Crippled (-4) Incapacitated,
Weapon
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Damage
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Accuracy modifier
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Rate/Clip/ Conceal
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Notes:
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Police Billy Club
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Str+3B
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Additional notes: Can speak and read Italian Idiomatically.
Equipment: Keeps the Billy club in the front seat of the cab, Keeps a small jack knife and a taped roll of quarters in his jacket pocket at all times. Keeps a small little black book and breath mints on his person at all times. Has been known on occasion to carry a shotgun in the trunk of his cab.
Appearance/Clothing Tendencies: Bernie seems to have a charisma all out of proportion with his average looks. he's kind of craggy and charming enough in his guido sort of way.he has dark hair and dark eyes and is graying a touch at the temples. He tends to wear clothing that is fine for working in his cab and is partial to a gray macintosh. He is a master of dialects and can be Prussian, Irish or whatever his fares like to hear, at the drop of the hat.
House, Circle, Influence: See below!
What has gone Before: Bernie Santorelli is the youngest son of a Catholic family containing 14 siblings. Among his siblings, There are 2 mobsters, 1 cop, 1 district attorney, 1 nun, 1 priest, 1 bona fide movie star, 1 restaurant owner, 1 English professor, 1 kindergarten teacher, 1 political activist, 1 career second story man, 1 CPA, and 1 circus acrobat. Needless to say, holidays at the Santorelli house can be interesting.
Bernie knows people. Growing up in that house, he had to learn. He became a cab driver and it's a job he genuinely enjoys. He also has a way with the ladies, and he has contacts in just about any field you could name.
The most interesting of these is in Branch 9. During the war, Bernie ended up working as a driver (what a shock) when it became known that he spoke Italian with no trace of Brooklyn accent. He sort of got drafted into working in counter intelligence. Turns out he was pretty good at it and created his own spy network entirely out of relatives. Branch 9 notices these things. To this day, he stills gets the odd letter asking him to transport a person or package with no questions asked. Sometimes these little errands get a little hairy.
Bernie even has friends he doesn't know about, who have benefitted from his driving prowess. These include Sarah Gettel and even Whitley Styles.
Bernie is a genuinely nice guy with a streak of gab a mile long. He knows how to handle himself and he can mix it up too if it comes down to that. His main gift is that he can drive anything with wheels on it as if it were growing out of his waist. More than one interesting evening has resulted from the simple phrase "...Ya know. I couldn't help over hearing...and I may know somebody who can help."
Story Uses:
"Go to the corner and look for the Taxi.": The Players can meet Bernie in a number of ways but the strangest of these is through the auspices of Branch 9. If they are affiliated with the agency, occasionally, they'll use Bernie as a transport man for one of their operations. Bernie, for his part, asks no questions and does what he's asked. But then again he's not a blind shmuck. Agents who treat him well might find him helping them or even saving their bacon. Agents who treat him bad might have to find their own ride home.
" Quick Get In!": Bernie has a knack that all pulp characters kind of possess. He has a god given gift for being at the right place at the right time. He also has a tender heart which goes out to underdogs (and will probably get him in big trouble someday.) Bernie can be the much-needed rescue in the nick of time. Dramatic Editing by the players can put him on the scene of whatever trouble the players are currently experiencing.
Party Starter: Work it like this, Give each of the players a free dot in Contacts or even in Ally. This Ally or Contact is Bernie. Bernie discovers a friend has a problem, He happens to know a couple of people who might be able to help...You see how easy that is?
Bosom Buddy: Bernie is excellent to have as an Ally. He's a great driver, Knows half the town, is related to the other half, Can defend him self and maybe you too. He's a decent guy and his heart is in the right place.
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