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Monday, January 9, 2017

Immobilizer (Daredevil Knack)

"Can I assume that I have your attention now that you can't move either of your arms?"
Whether through knowledge of Atemi or acupuncture, you have learned a method of stopping enemies cold by paralyzing them.
System: The user of this Knack strikes the pressure points of an enemy. The difficulty of this attack is based upon a called shot:
Medium (+1 Difficulty) Can immobilize a limb of the players choice.
Small (+2 Difficulty) Can Immobilize a whole side of the enemy's body.
Precise (+3 Difficulty) Immobilizes the whole body.(the enemy may still breathe and talk.)
When striking for Immobilization, the knack's user forgoes all damage on his strike. The target also gets an opportunity to resist with a stamina roll to take away successes. If the target manages to get rid of all the successes, then he is not immobilized. This roll may only be tried once before the nervous system seizes up. The immobilization lasts for a scene.
Prerequisite: This is a very difficult knack to learn and requires either a Martial Arts or a Medicine of a 4 or better.

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