" What're you gonna do wiseguy? Kill me with that oyster fork? <Thunk!> "Gackkkk!"
You have learned the sneaky art of turning nearly any object into a weapon of some sort. rolled up newspaper, damp towel, nail clippers, child's tricycle, it makes no difference. You can turn it into a weapon and make hash out of bad guys with it. This knack is common among certain types of assassins and elite Branch 9 operatives.
System: While most people can figure out some sort of weapon from an object. You can do this very easily. Most improvised weapons do about Str+1 to 3 depending on their size and heft and their damage type determined by whether they have an edge or not.
(These factors determined by the ST) A person possessing this knack, gains additional dice to damage based on his Destructive facet:
Destructive Facet
1-2 (+1 dice to damage)
3-4 (+2 dice to damage)
5 (+3 dice to damage)
(These factors determined by the ST) A person possessing this knack, gains additional dice to damage based on his Destructive facet:
Destructive Facet
1-2 (+1 dice to damage)
3-4 (+2 dice to damage)
5 (+3 dice to damage)
This bonus applies only to found weapons and not to any sort of weapon that is actually manufactured for that purpose. So if you have a machete you won't get any sort of bonus, but this is counterbalanced by the look on the bad guys face when you kill him with a tongue depressor.
Prerequisite: You must have a Wits and a Melee score of 3 or better to use this knack.
Prerequisite: You must have a Wits and a Melee score of 3 or better to use this knack.
No comments:
Post a Comment