"What do you mean what am I doing? I'm trying to pick open the cuffs with my feet. Now hold still!"
While many have the ability to escape from bonds and contort their bodies. You are a physical prodigy when it comes to these sorts of things. You are double jointed...Heck, probably triple jointed. You can tie and untie ropes with your feet. Straight jackets, ropes, chains, and many other forms of restraint hold no fear for you.
System: This Knack offsets up to +3 dice of penalties on any Athletics or Legerdemain roll that involves twisting and contorting the human body. Ropes cannot hold him at all (taking a single combat round to divest himself from them) but other forms of restraint require a roll.
The Stalwart may also, at his option make a Legerdemain roll to dislocate and relocate his limbs.
(although this will cause the character to suffer 1 level of unsoakable damage when he relocates them. This is a painful process. this damage may be healed normally.If the Stalwart gets more than 4 successes on his roll then he may sidestep this damage Botches on this roll should be suitably horrific and dire.)
System: This Knack offsets up to +3 dice of penalties on any Athletics or Legerdemain roll that involves twisting and contorting the human body. Ropes cannot hold him at all (taking a single combat round to divest himself from them) but other forms of restraint require a roll.
The Stalwart may also, at his option make a Legerdemain roll to dislocate and relocate his limbs.
(although this will cause the character to suffer 1 level of unsoakable damage when he relocates them. This is a painful process. this damage may be healed normally.If the Stalwart gets more than 4 successes on his roll then he may sidestep this damage Botches on this roll should be suitably horrific and dire.)
Example: the Amazing Bandini is about to be caught with the Rumanian crown jewels. Porters are trying to break down the door of his stateroom. Thinking quickly, he opens the window and then drags his suitcase out from under the bed. With three successive Legerdemain rolls he dislocates both legs and one arm, packs himself into the empty suitcase, and with his single working arm, shoves himself under the bed and locks it shut from the inside. Later, when he is alone, he can undergo the agonizing work of putting his cramped body back together. He rolls three times and gets lucky on one of the rolls so he only suffers 2 levels of unsoakable damage.
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